From market simulation and campaign games to code review and developer tooling, a selection of
current work at different stages of development.
R 01
Project 01Active
From Noodle Ventures
Reef
Equity market simulation and trading-agent research
A simulation-first trading venue for studying order flow, matching, and post-trade workflows with deterministic replay. Its optional Bot Arena supports trading-agent submission and qualification through an invite-only hosted environment.
An experimental macOS platform designed to pair exact JavaScript job plans with one-use human approval and disposable execution. Work now focuses on the approval broker, execution supervisor, and governed runtime. It remains a pre-alpha scaffold that does not yet launch guest runtimes or provide a security boundary.
An in-development adaptation of the 1979 board wargame, with a digital umpire intended to handle rules, hidden information, and record-keeping. The pre-alpha engine supports deterministic simulation and replay; playable campaigns and the player interface are still ahead.
A local CLI that captures a fixed changeset, gets a blind assessment through OpenRouter, and challenges findings before considering the author's explanation. Produces structured reports with explicit evidence gaps and cost limits. Available from source as a pre-release.
Import a browser bookmark export, find duplicates, assess link quality, and organize the collection before exporting it. Cleanup happens locally without changing the source file, with optional link-health checks.
A stateless CLI that checks whether related files change together: a component and its story, an API handler and its tests, or a module and its documentation. Readable YAML policies produce consistent local and CI results, with installable releases.
The desktop browser in WAP Labs, backed by a Rust WML engine, native WAP transport, and an interoperability lab. Try the engine in the web simulator today; packaged desktop releases and protocol conformance remain in development.
D. Steele builds and maintains the software. Catherine and Cynthia are the cats behind several of the
studio's names.
01
Chairwoman, Lady International
Catherine
Known aliases · The Lady / The NoodleMuch of Catherine's professional history remains classified, sealed, or otherwise unavailable through conventional channels. Following a series of successful engagements throughout Eastern Europe, she accepted the role of Chairwoman at Lady International, where she provides strategic oversight, executive leadership, and occasional guidance on matters best left undocumented.
02
Founder, Shwimp Studios
D. Steele
Known aliases · Founder / OperatorResponsible for turning the organization's questionable ideas into working software, shaping the technical direction, and keeping the growing collection of projects moving from loose concept to usable thing.
03
Director of Product Instinct
Cynthia
Known aliases · Shrimp / Wimpy / ShwimpCynthia's career was defined less by expertise and more by persistence. Although frequently confused about the details, she approached every challenge with confidence, enthusiasm, and a remarkable willingness to improvise. Many of the studio's ideas can be traced back to questions she probably should not have been asking, and her influence continues to be felt throughout the organization today.